#ifndef __AUDIO_TASK__
#define __AUDIO_TASK__
#include "luat_audio_play_ec618.h"
typedef struct
{
    uint8_t *data;
    uint16_t len;
} audioQueueData;

typedef enum
{
    MONEY_PLAY = 0,
    PAD_PLAY,
    SYS_PLAY
} AUDIO_PLAY_PRIORITY;

typedef enum
{
    TTS_PLAY = 0,
    FILE_PLAY,
    PCM_PLAY
} AUDIO_PLAY_TYPE;


void audio_task_init(void);
#endif